Testing Models in the Engine

When I’m creating assets for a game, I like to continually test them out in the Games engine, and make improvements, or small adjustments where needed. The following are some early models I have created.

Chair to be placed in the reception area of the space station

 EggChair

A games table to be placed in the kitchen and dining area of the station.

Games table and stools

A bed for tired Spacemen and women.

Bed

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