This is the latest video of our game. It shows the player finding a battery and adding it to a power unit, so they can open a door and move to the next room. It has all been done using Kismet. The Video also shows a lot of other meshes that we have both been working on. Most are finished, but some still need amending.
Archive for InterpActor
This video shows an InterpActor following the player around the level. In the game this will be an AI computer. I wanted to confirm that it was possible to create this effect before I started to model the AI mesh. I animated the Actor to rotate by 90 degrees in Matinee and used four triggers to play movie.
This is the Kismet I used to create the movement of the InterpActor.